| “ | Chefs got more than a trick in their cooking pot! They can gather ingredients around to cook some recipes that will either heal allies, deal damage to enemies, or increase your defense. Their picnic trap is also very efficient at slowing down potential foes! | ” |

The Chef is one of four jobs that a player can choose from. It comes with two main skills. If Chef is your primary job, you will have both, or you can choose one of them as a third skill if Chef is your secondary job.
Skills
You can find the related Élisah's gifts here.
Cauldron

The Cauldron skill will summon a cauldron into your hands (if not already out or in view), or will pick up an existing one. While held, you can collect up to 3 ingredients (see below) dropped by monsters on the battlefield by walking over to them and clicking on them. With each added ingredient, the area of effect for the cauldron will expand, and provide buffs depending on the type of ingredients you've selected within that area. There are three types of ingredients, either dealing damage to enemies, healing allies, or providing defense to allies within the area of effect.
You can place the cauldron on the ground by activating the skill again so that you can continue to attack, and you and your allies within range of the cauldron will receive a buff until the cauldron runs out and starts a cooldown period before you can add ingredients again (visualized by bubbles on the cauldron, as it is cleaned). The cleaning process (indicated by the cauldron's bar turning blue and having a water symbol) can be sped up by picking the cauldron up and rubbing it, which also heals you.
This skill is divided into two sub-skills:
| Icon | Cooldown | Name | Notes |
|---|---|---|---|
|
∅
|
Pick up | This allows you to pick up your cauldron and will slow you down in the process. If it is already on your screen, an arrow will show you where it is. However, if your cauldron is significantly far away, using this will simply generate a new cauldron and make the old one disappear. |
|
0.9 seconds | Drop | This drops the cauldron in front of you and returns you to your normal walking speed. Unless you earned the gift |
Picnic Trap

The Picnic Trap skill throws a picnic blanket onto the field at a location you specify by click the screen. The circle shows you where it will land. Roughly a second after it is placed, the spikes will show through the blanket, and it will be ready to catch enemies. Once an enemy walks over it, it will trigger, dealing some damage and temporarily stunning and immobilizing the enemy, as well as guaranteeing ingredient drops. You can only have 2 traps out at a time; spawning a 3rd will cause the oldest one you placed to disappear. The skill has a cooldown of 14 seconds.
If you earned the gift
Manual activation, you get the following sub-skill:
Ingredients
When using the cauldron skill, enemies will drop ingredients when they take damage, but it may differ depending the enemy and type of attack[Confirm]. Each ingredient either heals allies, buffs attack, or increase defense for all within it's radius of effect. The gift
Manual activation also drop ingredients when activated, independent if it dealt damage to an enemy or not.
| Healing | |
|---|---|
| Attack | |
| Defense |
| Jobs | ||
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